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February 2, 2007 . Melting Ice Cube permalink ]

I haven’t modeled a small object in a while, so I decided to try my hand at creating a simple object that used a lot of transparency and refraction. I initially modeled the ice cube, then decided to add the water around it so it looks like it has been melting. Finally, I modeled and added the glass in the background as a splash of color to the scene.

The top image uses an area light as the back light, which gives a nice soft shadow for the glass and also softens up the key-light’s shadow. But it takes much more time to render, plus to get it to render at a reasonable time I had to lower the ray recursion limit.

The bottom image is exactly the same except that the back light is replaced by a distant light.

Modeled and Rendered in: Lightwave 9

Melting Ice Cube
Posted at 5:07 pm [ 3 comments ]
On February 7th, 2007, at 2:13 pm, PI Visuals said ... [ permalink ]

I like the lighting – especially around the glass. Although I am curious as to why the glass is empty and not filled with some Captain and Coke. Perhaps you are out of ice?

On July 23rd, 2007, at 1:13 am, Mallow said ... [ permalink ]


I guess it’s ok…

On October 6th, 2007, at 5:35 pm, Wahoo said ... [ permalink ]

Thank you for sharing!

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