Note: This is a mirrored copy of the tutorial, originally written by Arild Wiro and posted on http://www.secondreality.ch. The copyright is owned by Arild Wiro.

Tutorials

    Subdvision Head Model
   
Boxmodelling of a female head

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5)

Next a loop is drawn to outline the eyesocket.


       

 

6)

The last step resulted in 3 and 5 sided faces. This is taken care of by dividing the edges and connecting them. This way of inserting loops comes in handy in plenty of areas, like creating the mouth later on or making holes in meshes, etc.

       

 

7)

The vertices are moved around to form a "goggle" form around the eyesockets.

       

 

8)

A loop is inserted where the mouth goes

       

 

9)

We want to change the direction of the loops to better suit the jaw so let's insert some edges and then... 

 

      

 

10)

...we delete the excess edge. Now the edges flow in a better way for when we start working on the mouth and jaw.

 

       

 

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Copyright 1999 A.Wiro

Note: This is a mirrored copy of the tutorial, originally written by Arild Wiro and posted on http://www.secondreality.ch. The copyright is owned by Arild Wiro.