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	<title>Moridin.com</title>
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	<link>http://www.moridin.com/posts</link>
	<description>Covering graphics, animation, and just about anything else that interests me.</description>
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		<title>No More Futurama on Comedy Central</title>
		<link>http://www.moridin.com/posts/?p=397</link>
		<comments>http://www.moridin.com/posts/?p=397#comments</comments>
		<pubDate>Tue, 20 Mar 2012 07:05:57 +0000</pubDate>
		<dc:creator>moridin</dc:creator>
				<category><![CDATA[TV]]></category>

		<guid isPermaLink="false">http://www.moridin.com/posts/?p=397</guid>
		<description><![CDATA[Oh, it&#8217;s still airing (and they are making new episodes, as far as I know).  But I think I&#8217;m done watching any more episodes on Comedy Central.  I won&#8217;t go into how bad the new seasons are on Comedy Central (they are pretty bad).  But now I can&#8217;t watch the syndicated episodes from the first [...]]]></description>
			<content:encoded><![CDATA[<p>Oh, it&#8217;s still airing (and they are making new episodes, as far as I know).  But I think I&#8217;m done watching any more episodes on Comedy Central.  I won&#8217;t go into how bad the new seasons are on Comedy Central (they are pretty bad).  But now I can&#8217;t watch the syndicated episodes from the first four seasons because Comedy Central has started modifying the episodes.</p>
<p>I just watched &#8220;The Day the Earth Stood Stupid&#8221; and realized that they cut the entire bit at the beginning with Bender and Zoidberg entering the pet show.  It&#8217;s annoying that they cut out a little of the episode to increase the commercial time, but that has been standard syndication practice for a very long time with other shows so it&#8217;s not surprising.  But then later in the episode, after everyone on Earth became stupid and Fry&#8217;s coworkers were suggesting what they should do, Bender said, &#8220;Hey, let&#8217;s all join the Tea Party!&#8221;</p>
<p>What?!!  The original was, &#8220;Hey, let&#8217;s all join the Reform Party!&#8221;  They are <em>changing dialogue</em> now?  Updating the jokes to make them more relevant?  I am not outraged because they chose the Tea Party (frankly, they deserve to be made fun of), I am outraged that they are modifying the original jokes for no real reason.  Doesn&#8217;t the Reform Party still exist?</p>
<p>Time to find my Futurama DVDs, I guess.</p>
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		<title>Arrested Development &#8211; New Season?</title>
		<link>http://www.moridin.com/posts/?p=392</link>
		<comments>http://www.moridin.com/posts/?p=392#comments</comments>
		<pubDate>Mon, 03 Oct 2011 01:08:14 +0000</pubDate>
		<dc:creator>moridin</dc:creator>
				<category><![CDATA[TV]]></category>

		<guid isPermaLink="false">http://www.moridin.com/posts/?p=392</guid>
		<description><![CDATA[As a big fan of Arrested Development, I have heard the rumors about a possible movie in the future.  But now the creator and cast say that a new season of the show is in the works!  According to the article, the 10 new episodes could air in early 2013.]]></description>
			<content:encoded><![CDATA[<p>As a big fan of <em><a href="http://en.wikipedia.org/wiki/Arrested_Development_(TV_series)">Arrested Development</a></em>, I have heard the rumors about a possible movie in the future.  But now <a href="http://www.ontheredcarpet.com/Arrested-Development-new-season-in-the-works--series-creator-says/8376152">the creator and cast say that a new season of the show is in the works</a>!  According to the article, the 10 new episodes could air in early 2013.</p>
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		<title>The Dark Knight Rises</title>
		<link>http://www.moridin.com/posts/?p=385</link>
		<comments>http://www.moridin.com/posts/?p=385#comments</comments>
		<pubDate>Tue, 19 Jul 2011 20:52:11 +0000</pubDate>
		<dc:creator>moridin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.moridin.com/posts/?p=385</guid>
		<description><![CDATA[Warner released an official poster for the upcoming Batman movie, The Dark Knight Rises (click on the picture for a bigger version).  And they also released a teaser trailer for the movie, although a lot of the footage is just recycled from the previous two movies.  But you do get a shot of the new villain: [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.moridin.com/posts/content/TheDarkKnightRises_TeaserPoster.jpg"><img class="alignleft" title="Dark Knight Rises Teaser Poster" src="http://www.moridin.com/posts/content/TheDarkKnightRises_TeaserPoster_small.jpg" alt="" width="400" height="592" /></a></p>
<p>Warner released an official poster for the upcoming Batman movie, <em>The Dark Knight Rises</em> (click on the picture for a bigger version).  And they also released <a href="http://www.youtube.com/watch?v=apMXFloDH6M" target="_blank">a teaser trailer for the movie</a>, although a lot of the footage is just recycled from the previous two movies.  But you do get a shot of the new villain: <a href="http://en.wikipedia.org/wiki/Bane_(comics)" target="_blank">Bane</a>.</p>
<p>What little I know of Bane is from the animated series (and from reading the Wikipedia entry, of course).  It seems like this character, supposed to be one of Batman&#8217;s toughest foes in the comics, has not been used very much in television or film.  It will be very interesting to see Christopher Nolan&#8217;s version of the character.</p>
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		<title>New Gallery Update</title>
		<link>http://www.moridin.com/posts/?p=379</link>
		<comments>http://www.moridin.com/posts/?p=379#comments</comments>
		<pubDate>Thu, 02 Jun 2011 06:00:04 +0000</pubDate>
		<dc:creator>moridin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.moridin.com/posts/?p=379</guid>
		<description><![CDATA[After a very long hiatus, I have added a new entry to the gallery.  My goal was simply to reacquaint myself with Lightwave, including basic modeling, texturing, lighting, rigging, and rendering.  I&#8217;m pretty happy with the results, and it only took a few days to complete from start to finish. As an added bonus, I [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.moridin.com/gallery/?p=26"><img class="alignleft" title="Autolab" src="http://www.moridin.com/posts/content/tn_2011-06-02.png" alt="Autolab" width="320" height="180" /></a>After a very long hiatus, I have added a new entry to the gallery.  My goal was simply to reacquaint myself with Lightwave, including basic modeling, texturing, lighting, rigging, and rendering.  I&#8217;m pretty happy with the results, and it only took a few days to complete from start to finish.</p>
<p>As an added bonus, I compared the performance of my new computer (well, six months old, anyway) to my brother&#8217;s computer, which is about the performance I&#8217;m used to using.  A render that took 19 minutes on my brother&#8217;s computer only takes 3 minutes on my computer, which is a very impressive increase in speed!</p>
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		<title>Displacement Maps: Maya vs. Lightwave</title>
		<link>http://www.moridin.com/posts/?p=363</link>
		<comments>http://www.moridin.com/posts/?p=363#comments</comments>
		<pubDate>Fri, 20 May 2011 20:01:28 +0000</pubDate>
		<dc:creator>moridin</dc:creator>
				<category><![CDATA[3D]]></category>

		<guid isPermaLink="false">http://www.moridin.com/posts/?p=363</guid>
		<description><![CDATA[Out of a curiousity to figure out how to improve detail on models without bloating the polygon count of the geometry, I took a closer look at displacement maps. I was surprised to find that Maya and Lightwave use displacement maps in fundamentally different ways. First, I created a simple image in Photoshop to use [...]]]></description>
			<content:encoded><![CDATA[<p>Out of a curiousity to figure out how to improve detail on models without bloating the polygon count of the geometry, I took a closer look at displacement maps.  I was surprised to find that Maya and Lightwave use displacement maps in fundamentally different ways.</p>
<p><a href="http://www.moridin.com/posts/content/2011-05-20_map.png"><img class="alignleft" title="Displacement Map File" src="http://www.moridin.com/posts/content/tn_2011-05-20_map.png" alt="" width="160" height="160" /></a></p>
<p>First, I created a simple image in Photoshop to use as my displacement map (left).  My goal was to apply the image to the face of a cube, rendering the pattern as new geometry.</p>
<p>Next, I created a cube in Lightwave&#8217;s Modeler with a UV map assigned to one face.  After loading the model in Layout, I assigned the displacement map image to the UV map in the object properties (pull up the object properties, go to the &#8220;Deform&#8221; tab, and apply the texture to the &#8220;Displacment Map&#8221; texture button).  When I rendered the object, the only difference was that the face with the map applied was pushed 1 meter in the direction of the displacement axis.</p>
<p>Suspecting the problem, I reopened the object in Modeler and subdivided the displacement face a few times to create more vertices.  When I rendered that new geometry out with the displacement map applied, you can roughly see the displacement map, but with a lot of distortion and odd bending of polygons.</p>
<p><a href="http://www.moridin.com/posts/content/2011-05-20_lw_1.png"><img class="alignright" title="Lightwave Render" src="http://www.moridin.com/posts/content/tn_2011-05-20_lw_1.png" alt="" width="320" height="180" /></a></p>
<p>It turns out that Lightwave only applies displacement maps to existing vertices on the geometry.  In order to get a more accurate representation of the displacement map, I would need to add more polygons to the face that will receive the displacement map.  Since I wanted to use displacement maps to reduce the geometry of the base model, this defeats my purpose for using them.</p>
<p>Maya takes a different approach to displacement maps.  I can apply a displacement map by adding it to the shader network for the material assigned to the face that I want to deform.  First, I load the image file as an image node in Hypershade.  Then I connect the alphaOut (or any of the individual colorOut values, since it&#8217;s a greyscale image) to a Multiply/Divide node (to control the strength of the deformation).  Finally, I connect the output of that node to the &#8220;displacementMap&#8221; input of a surface (note: you can middle-mouse-drag the multiply/divide to the surface and choose &#8220;displacementMap&#8221;, or you can manually setup a &#8220;Displacement Map&#8221; node that connects to the surface&#8217;s Shader Group node &#8212; the first method is a shortcut for the second, but the shader network will look identical either way).</p>
<p><a href="http://www.moridin.com/posts/content/2011-05-20_maya.png"><img class="alignleft" title="Maya Displacement" src="http://www.moridin.com/posts/content/tn_2011-05-20_maya.png" alt="" width="320" height="240" /></a>Now that the material is ready, I just assign it to a single polygon and render out the results.  As you can see, Maya turned that single polygon into a much more complex piece of geometry during the render.  The precision can be controlled using values in the &#8220;Displacement Map&#8221; section of the object properties (higher sample rates == higher precision).  But even with high precision, you will still get some distortion and banding of the original image in the final render if you get too close to the object.</p>
<p>So it seems that displacement maps are great in Maya for smaller detail work that does not require close-up shots of the displacement.  There are some other <a href="http://eat3d.com/maya-displacement-maps">neat tricks I found using Maya at this short tutorial</a>, including using temporary geometry in Maya to bake displacement maps and how to get ambient occlusion to work with the displaced geometry.</p>
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		<title>YouTube on DirecTV</title>
		<link>http://www.moridin.com/posts/?p=343</link>
		<comments>http://www.moridin.com/posts/?p=343#comments</comments>
		<pubDate>Tue, 17 May 2011 04:27:30 +0000</pubDate>
		<dc:creator>moridin</dc:creator>
				<category><![CDATA[TV]]></category>

		<guid isPermaLink="false">http://www.moridin.com/posts/?p=343</guid>
		<description><![CDATA[I just accidentally discovered that DirecTV DVRs now support playing YouTube videos directly from the Internet!  Using the search function in an Internet-connected DVR, you can choose to search YouTube for results.  I doubt I will use it very often, but it is cool to know that the option is available.]]></description>
			<content:encoded><![CDATA[<p>I just accidentally discovered that <a href="http://www.directv.com/DTVAPP/global/article.jsp?assetId=P7330052">DirecTV DVRs now support playing YouTube videos directly from the Internet</a>!  Using the search function in an Internet-connected DVR, you can choose to search YouTube for results.  I doubt I will use it very often, but it is cool to know that the option is available.</p>
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		<title>My Christmas List</title>
		<link>http://www.moridin.com/posts/?p=262</link>
		<comments>http://www.moridin.com/posts/?p=262#comments</comments>
		<pubDate>Wed, 01 Dec 2010 19:52:08 +0000</pubDate>
		<dc:creator>moridin</dc:creator>
				<category><![CDATA[TV]]></category>

		<guid isPermaLink="false">http://www.moridin.com/posts/?p=262</guid>
		<description><![CDATA[I know what I want for Christmas &#8212; a Lennie Briscoe action figure! Too bad it&#8217;s not real.]]></description>
			<content:encoded><![CDATA[<p>I know what I want for Christmas &#8212; <a title="Check out his paintings -- this guy is WEIRD!" href="http://brandonbird.com/stealth_armor.html">a Lennie Briscoe action figure</a>!</p>
<p>Too bad it&#8217;s not real.</p>
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		<title>Printing 3D Objects</title>
		<link>http://www.moridin.com/posts/?p=247</link>
		<comments>http://www.moridin.com/posts/?p=247#comments</comments>
		<pubDate>Mon, 09 Aug 2010 17:35:54 +0000</pubDate>
		<dc:creator>moridin</dc:creator>
				<category><![CDATA[3D]]></category>

		<guid isPermaLink="false">http://www.moridin.com/posts/?p=247</guid>
		<description><![CDATA[Here is a pretty cool article from the Engineering department of University of Illinois about printing 3D objects in real life.  The actual details about 3D printing is not well covered, instead it focuses on how the technology can be used in primary education classrooms to engage students.  I wonder how much one of those [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://engineering.illinois.edu/news/2010/07/01/%E2%80%9Cseeing%E2%80%9D-means-understanding">Here is a pretty cool article from the Engineering department of University of Illinois</a> about printing 3D objects in real life.  The actual details about 3D printing is not well covered, instead it focuses on how the technology can be used in primary education classrooms to engage students.  I wonder how much one of those printers costs&#8230;.</p>
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		<title>Lakeshore at Sunset</title>
		<link>http://www.moridin.com/posts/?p=235</link>
		<comments>http://www.moridin.com/posts/?p=235#comments</comments>
		<pubDate>Sat, 31 Jul 2010 01:22:43 +0000</pubDate>
		<dc:creator>moridin</dc:creator>
				<category><![CDATA[Photos]]></category>

		<guid isPermaLink="false">http://www.moridin.com/posts/?p=235</guid>
		<description><![CDATA[A few weeks ago I went to the Chicago lake-front and took some pictures. I finally got around to processing them and I figured I would share some of my favorites. Hope you like them! (P.S.: my favorite is the fifth).]]></description>
			<content:encoded><![CDATA[<p>A few weeks ago I went to the Chicago lake-front and took some pictures.  I finally got around to processing them and I figured I would share some of my favorites.  Hope you like them!  (P.S.: my favorite is the fifth).</p>
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<td><a href="http://www.moridin.com/posts/content/2010-06-19_001.jpg"><img src="http://www.moridin.com/posts/content/tn_2010-06-19_001.jpg" border="0" alt="" /></a></td>
<td><a href="http://www.moridin.com/posts/content/2010-06-19_002.jpg"><img src="http://www.moridin.com/posts/content/tn_2010-06-19_002.jpg" border="0" alt="" /></a></td>
<td><a href="http://www.moridin.com/posts/content/2010-06-19_003.jpg"><img src="http://www.moridin.com/posts/content/tn_2010-06-19_003.jpg" border="0" alt="" /></a></td>
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<td><a href="http://www.moridin.com/posts/content/2010-06-19_004.jpg"><img src="http://www.moridin.com/posts/content/tn_2010-06-19_004.jpg" border="0" alt="" /></a></td>
<td><a href="http://www.moridin.com/posts/content/2010-06-19_005.jpg"><img src="http://www.moridin.com/posts/content/tn_2010-06-19_005.jpg" border="0" alt="" /></a></td>
<td><a href="http://www.moridin.com/posts/content/2010-06-19_006.jpg"><img src="http://www.moridin.com/posts/content/tn_2010-06-19_006.jpg" border="0" alt="" /></a></td>
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<td><a href="http://www.moridin.com/posts/content/2010-06-19_007.jpg"><img src="http://www.moridin.com/posts/content/tn_2010-06-19_007.jpg" border="0" alt="" /></a></td>
<td><a href="http://www.moridin.com/posts/content/2010-06-19_008.jpg"><img src="http://www.moridin.com/posts/content/tn_2010-06-19_008.jpg" border="0" alt="" /></a></td>
<td><a href="http://www.moridin.com/posts/content/2010-06-19_009.jpg"><img src="http://www.moridin.com/posts/content/tn_2010-06-19_009.jpg" border="0" alt="" /></a></td>
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		<title>Anime on Adult Swim</title>
		<link>http://www.moridin.com/posts/?p=216</link>
		<comments>http://www.moridin.com/posts/?p=216#comments</comments>
		<pubDate>Thu, 14 Jan 2010 04:54:47 +0000</pubDate>
		<dc:creator>moridin</dc:creator>
				<category><![CDATA[TV]]></category>

		<guid isPermaLink="false">http://www.moridin.com/posts/?p=216</guid>
		<description><![CDATA[Since Adult Swim is not airing any new anime shows currently, I decided to look at their schedule to see if they had any announced plans for new episodes or new series. After affirming that they are not airing anything new through February, I did a little Googling to see if any new shows have [...]]]></description>
			<content:encoded><![CDATA[<p>Since Adult Swim is not airing any new anime shows currently, I decided to look at <a title="Remember when they aired anime every day?" href="http://www.adultswim.com/schedule/onair.html">their schedule</a> to see if they had any announced plans for new episodes or new series.  After affirming that they are not airing anything new through February, I did a little Googling to see if any new shows have been announced, or at least if they plan on airing new <a title="If only the new episodes were as good as the first season..." href="http://en.wikipedia.org/wiki/Bleach_(manga)">Bleach</a> episodes soon.</p>
<p>What I found is <a href="http://www.animenewsnetwork.com/news/2010-01-11/adult-swim-loses-blood-and-death-note-hints-at-3-new-anime">an article</a> reporting that Adult Swim has lost the rights to <em>Blood+</em> (no big loss) and <em>Death Note</em> (a shame, but I have already seen the entire series).  However, they have announced that they have probably picked up three new anime series, but they have not said which.  As a side note, I watched the mini-<em>Death Note</em> marathon on Saturday night, not realizing that it was the last time the episodes will be aired on Adult Swim.</p>
<p>Clicking more links from Google, I found out that <a href="http://boards.adultswim.com/adultswim/board/message?board.id=3&amp;thread.id=728335&amp;jump=true">Adult Swim aired a bump</a> that announced when they are airing new shows:  Bleach on April 3, Venture Bros. on Aug. 22, a new unnamed show on Feb. 6 (obviously not on the current schedule), and another unnamed show on Sept. 25.</p>
<p>I learned one other thing: there is a new InuYasha series out called &#8220;InuYasha: The Final Act&#8221;, which covers the end of the story as written in the manga.  If you watched the original InuYasha series, you may have been disappointed by the end of the series.  Because there wasn&#8217;t really an end &#8212; the episodes just stopped abruptly mid-story.  Since this time around they have an actual end to the story planned out, I am hoping that one of the unnamed shows is this new series.</p>
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		<title>Congratulations!</title>
		<link>http://www.moridin.com/posts/?p=210</link>
		<comments>http://www.moridin.com/posts/?p=210#comments</comments>
		<pubDate>Sun, 29 Nov 2009 01:30:12 +0000</pubDate>
		<dc:creator>moridin</dc:creator>
				<category><![CDATA[Others]]></category>

		<guid isPermaLink="false">http://www.moridin.com/posts/?p=210</guid>
		<description><![CDATA[Congratulations to the newly engaged couple!]]></description>
			<content:encoded><![CDATA[<p>Congratulations to the newly engaged couple!</p>
<p><a href="http://www.moridin.com/posts/content/2009-11-28.jpg"><img title="Chickens don't clap!" src="http://www.moridin.com/posts/content/tn_2009-11-28.jpg" alt="Chickens don't clap!" width="400" height="300" /></a></p>
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		<title>Two Sonic Guys</title>
		<link>http://www.moridin.com/posts/?p=208</link>
		<comments>http://www.moridin.com/posts/?p=208#comments</comments>
		<pubDate>Sat, 10 Oct 2009 18:04:20 +0000</pubDate>
		<dc:creator>moridin</dc:creator>
				<category><![CDATA[TV]]></category>

		<guid isPermaLink="false">http://www.moridin.com/posts/?p=208</guid>
		<description><![CDATA[I watched Stranger Than Fiction last night and noticed that two co-workers of the main character are the guys from the Sonic commercials.  I looked it up on IMDB and found out that the dark-haired guy, Peter Grosz (aka the driver in the commercials), is also a writer for the Colbert Report! Cool stuff.  Now [...]]]></description>
			<content:encoded><![CDATA[<p>I watched <em>Stranger Than Fiction</em> last night and noticed that two co-workers of the main character are <a title="I still have never eaten at Sonic, however" href="http://www.youtube.com/watch?v=uAHjo9mlnTg" target="_blank">the guys from the Sonic commercials</a>.  I looked it up on <a title="Internet Movie Database" href="http://www.imdb.com/name/nm2003994/" target="_blank">IMDB</a> and found out that the dark-haired guy, <a title="A post without a Wikipedia link?  Inconceivable!" href="http://en.wikipedia.org/wiki/Peter_Grosz" target="_blank">Peter Grosz</a> (aka the driver in the commercials), is also a writer for the <em>Colbert Report</em>!</p>
<p>Cool stuff.  Now if only there was a Sonic nearby, I would actually try their food.</p>
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		<title>Paint Effect Using Lightwave</title>
		<link>http://www.moridin.com/posts/?p=205</link>
		<comments>http://www.moridin.com/posts/?p=205#comments</comments>
		<pubDate>Thu, 03 Sep 2009 00:49:47 +0000</pubDate>
		<dc:creator>moridin</dc:creator>
				<category><![CDATA[3D]]></category>

		<guid isPermaLink="false">http://www.moridin.com/posts/?p=205</guid>
		<description><![CDATA[I stumbled onto this cool video from Keith Lango&#8217;s blog. It shows how you can use built-in features of Lightwave to render an object to look like it was painted, instead of getting a photo-realistic effect. Very creative! Painting with Polygons from Outside Hollywood on Vimeo.]]></description>
			<content:encoded><![CDATA[<p>I stumbled onto this cool video from <a href="http://keithlango.blogspot.com/2009/08/take-that-vile-box.html">Keith Lango&#8217;s blog</a>.  It shows how you can use built-in features of Lightwave to render an object to look like it was painted, instead of getting a photo-realistic effect.  Very creative!</p>
<p><object width="400" height="300" data="http://vimeo.com/moogaloop.swf?clip_id=5660045&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=5660045&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /></object></p>
<p><a href="http://vimeo.com/5660045">Painting with Polygons</a> from <a href="http://vimeo.com/outsidehollywood">Outside Hollywood</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<title>I Want To Dip My Balls In It!</title>
		<link>http://www.moridin.com/posts/?p=199</link>
		<comments>http://www.moridin.com/posts/?p=199#comments</comments>
		<pubDate>Fri, 19 Jun 2009 04:07:29 +0000</pubDate>
		<dc:creator>moridin</dc:creator>
				<category><![CDATA[TV]]></category>

		<guid isPermaLink="false">http://www.moridin.com/posts/?p=199</guid>
		<description><![CDATA[Finally, after over 15 years, MTV is releasing &#8220;The State&#8221; on DVD.  You can buy the entire series in one set, which releases in less than a month.  I just pre-ordered mine for a nice discount from Amazon. &#8220;The State&#8221; was a great sketch comedy show on MTV.  Some of the cast members have gone [...]]]></description>
			<content:encoded><![CDATA[<p>Finally, after over 15 years, MTV is releasing <a href="http://en.wikipedia.org/wiki/The_State_(TV_series)">&#8220;The State&#8221;</a> on DVD.  You can <a href="http://www.amazon.com/State-Complete-Tom-Lennon/dp/B00274SITW/" target="_blank">buy the entire series in one set</a>, which releases in less than a month.  I just pre-ordered mine for a nice discount from Amazon.</p>
<p>&#8220;The State&#8221; was a great sketch comedy show on MTV.  Some of the cast members have gone on to create some other memorable shows, such as &#8220;Viva Variety&#8221; and &#8220;Reno 911&#8243;.  Comedy Central has another new show premiering next month with two other State alums, &#8220;Michael and Michael Have Issues&#8221; (starring Michael Ian Black and Michael Showalter).  In fact, it was this new show that prompted me to check Amazon to see if any new &#8220;The State&#8221; releases were scheduled.</p>
<p>I have been waiting for this release for a very, very  long time.  I even sent Viacom an email years ago asking why they have not released the series on DVD or at least shown re-runs on Comedy Central (a natural fit, given the sensibilities of the show and the fact that cast members have had several shows on Comedy Central).  Of course, I never heard back from Viacom.</p>
<p>In case you are wondering about the title of this post, it is one of the more memorable repeat sketches from the show.  The main character in the sketch, Louie, spends the entire sketch praising items by holding up ping-pong balls and declaring that he wants to dip them in the item.  Juvenile?  Yes.  Hilarious?  Definitely.  Which pretty much sums up the series.</p>
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		<title>New Full Metal Alchemist Anime</title>
		<link>http://www.moridin.com/posts/?p=196</link>
		<comments>http://www.moridin.com/posts/?p=196#comments</comments>
		<pubDate>Tue, 12 May 2009 20:53:33 +0000</pubDate>
		<dc:creator>moridin</dc:creator>
				<category><![CDATA[2D]]></category>

		<guid isPermaLink="false">http://www.moridin.com/posts/?p=196</guid>
		<description><![CDATA[I just learned today that Japan is airing a new Full Metal Alchemist anime series.  Full Metal Alchemist is an on-going manga series that was adapted to a 51-episode anime with a subsequent movie.  Unfortunately, the original series and movie only had a few volumes of manga at the time to use for the storyline. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.moridin.com/posts/content/fma_2.png"><img style="float: right; padding: 2px;" title="Guess which one is 'Full Metal'" src="http://www.moridin.com/posts/content/fma_2_tn.png" alt="Ed and Al" /></a>I just <a title="Manga Punk Sai" href="http://www.mangapunksai.com/site/fullmetal-alchemist-brotherhood/">learned today</a> that Japan is airing a new Full Metal Alchemist anime series.  Full Metal Alchemist is an on-going manga series that was adapted to a 51-episode anime with a subsequent movie.  Unfortunately, the original series and movie only had a few volumes of manga at the time to use for the storyline.  Instead of waiting for more volumes to be written, the production studio decided to write their own story, which angered many original fans of the manga.</p>
<p>Personally, I did not read the manga until after I finished watching the series.  I wasn&#8217;t thrilled by the ending, but I did like the series.  However, once I started reading the manga (which <a title="MangaVolume.com" href="http://www.mangavolume.com/serie-archive/mangas-fullmetal-alchemist/">you can do for free</a>, if you are so inclined) , I realized just how different (and inferior) the anime storyline was from the manga&#8217;s.</p>
<p>So the new anime was created with the intent of following the manga more closely.  But it doesn&#8217;t follow the manga in lockstep (like the <a title="Hellsing" href="http://en.wikipedia.org/wiki/Hellsing">Hellsing Ultimate OVAs</a> are doing, another series that had a similar problem with its first anime run).  The first episode, for instance, never appears in the manga.  But it does a good job of introducing  a lot of the characters and sketching out the various relationships between them.</p>
<p><a href="http://www.moridin.com/posts/content/fma_1.png"><img style="float: left; padding: 2px;" title="Lust and Gluttony" src="http://www.moridin.com/posts/content/fma_1_tn.png" alt="Lust and Gluttony" /></a>You might be wondering how I know what happens in the first episode.  It&#8217;s because I just watched it online through the US distributor!  Funimation announced that <a title="Free anime!" href="http://www4.funimation.com/video/?page=video&amp;v=1832">they will release subtitled versions of the episodes online</a> within four days of the original Japanese release.  There are currently five episodes online (I have only watched the first).  The fact that the episodes are subtitled may turn you off to watching the series online, but personally I am excited to get to see the series now that I have become more of a follower of the manga.</p>
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		<title>Bouncing Ball</title>
		<link>http://www.moridin.com/posts/?p=194</link>
		<comments>http://www.moridin.com/posts/?p=194#comments</comments>
		<pubDate>Wed, 06 May 2009 03:19:47 +0000</pubDate>
		<dc:creator>moridin</dc:creator>
				<category><![CDATA[3D]]></category>

		<guid isPermaLink="false">http://www.moridin.com/posts/?p=194</guid>
		<description><![CDATA[I created this video a couple of weeks ago and I have been meaning to post it up for a while but&#8230; I guess I&#8217;ve been busy. Or lazy. Take your pick, either one may be true. Anyway, it&#8217;s been a while since I used LightWave so I decided to create the classic &#8220;bouncing ball&#8221; [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.moridin.com/posts/content/BallBounce_v002.mov"><img style="float: left; padding: 4px;" src="http://www.moridin.com/posts/content/Ballbounce_v002_0000_thumb.png" alt="Bouncing Ball Preview" /></a>I <a href="http://www.moridin.com/posts/content/BallBounce_v002.mov">created this video</a> a couple of weeks ago and I have been meaning to post it up for a while but&#8230;  I guess I&#8217;ve been busy.  Or lazy.  Take your pick, either one may be true.</p>
<p>Anyway, it&#8217;s been a while since I used LightWave so I decided to create the classic &#8220;bouncing ball&#8221; animation to quickly reacquaint myself with the keyboard shortcuts and general workflow in the program.  Luckily, I have a copy of &#8220;Learning LightWave 9.0&#8243; handy for looking up a few basic things I completely forgot (like how to parent an object to another).</p>
<p>One thing I realized this time around:  the procedural textures built into LightWave are very limited and difficult to work with.  I played around with Maya a bit and <a href="http://www.moridin.com/posts/?p=147">created some interesting surfaces using the built-in textures</a>.  Maya spoiled me, because each procedural texture has its own set of custom controls that let you change the way the texture looks.  For instance, the &#8220;marble&#8221; texture of Maya let&#8217;s you choose how much marbling is in the texture as a percentage.  The equivalent texture in LightWave does not have nearly as much flexibility.</p>
<p>In this specific case, I was trying to add a very slight smoky marble to the floor.  I needed the marbling to be small in scale, a small percentage of the overall surface, and zigzagging throughout the floor in a random pattern.  I ended up having to use a multi-fractal pattern instead, because the &#8220;Marble&#8221; texture couldn&#8217;t accurately create a marble surface.</p>
<p>Live and learn, I guess.</p>
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		<title>Whoa!  Julia!</title>
		<link>http://www.moridin.com/posts/?p=190</link>
		<comments>http://www.moridin.com/posts/?p=190#comments</comments>
		<pubDate>Tue, 28 Apr 2009 20:39:55 +0000</pubDate>
		<dc:creator>moridin</dc:creator>
				<category><![CDATA[2D]]></category>
		<category><![CDATA[TV]]></category>

		<guid isPermaLink="false">http://www.moridin.com/posts/?p=190</guid>
		<description><![CDATA[Somehow, this fact slipped under my radar for months: Keanu Reeves has signed on as Spike Spiegel in the live-action remake of Cowboy Bebop. If you have never seen Cowboy Bebop, run out today and buy, borrow, or beg a copy to watch. Cowboy Bebep is one of the best anime productions ever made and [...]]]></description>
			<content:encoded><![CDATA[<p>Somehow, this fact slipped under my radar for months:  <a href="http://anime.about.com/b/2009/01/19/keanu-reeves-to-play-spike-spiegel-in-live-action-cowboy-bebop-flick.htm">Keanu Reeves has signed on as Spike Spiegel</a> in the live-action remake of <i>Cowboy Bebop</i>.  </p>
<p>If you have never seen <i>Cowboy Bebop</i>, run out <b>today</b> and buy, borrow, or beg a copy to watch.  <i>Cowboy Bebep</i> is one of the best anime productions ever made and has a very strong following.  The strength of the show comes from the combination of great, believable characters, fun action sequences, and excellent soundtracks.  What really solidifies <i>Cowboy Bebop</i> as my favorite anime are the over-arcing story lines that reveal each character&#8217;s past and then show that past catching up to them.  And most of the time dedicated to those story arcs are spent on the main character, Spike Spiegel.</p>
<p>Unfortunately, that style does not translate well to a movie format.  Although the characters can stand on their own, the movie will lack the story-telling magic that defined the success of the series.  Instead, the movie will have to rely solely on the characters and a well-written, self-contained story.  And in a live-action adaptation, that means that the actors must do a good job of matching the original character from the series.</p>
<p>So that means that the big question for the movie is:  Will Keanu be believable as Spike?  I guess we&#8217;ll find out when (if) the movie is released.</p>
<p>I also want to know:  Who will be cast as Faye?</p>
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		<title>General Animation Sites</title>
		<link>http://www.moridin.com/posts/?p=186</link>
		<comments>http://www.moridin.com/posts/?p=186#comments</comments>
		<pubDate>Thu, 16 Apr 2009 04:45:55 +0000</pubDate>
		<dc:creator>moridin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.moridin.com/posts/?p=186</guid>
		<description><![CDATA[I found a couple of good sites that discuss general animation technique. The first, http://genedeitch.awn.com/index.php3, is a free online book by an animator that has been in the industry for decades. I&#8217;ve read the first few chapters and I look forward to reading the rest. The author, who is trained in classic 2D cel animation [...]]]></description>
			<content:encoded><![CDATA[<p>I found a couple of good sites that discuss general animation technique.  The first, <a href="http://genedeitch.awn.com/index.php3">http://genedeitch.awn.com/index.php3</a>, is a free online book by an animator that has been in the industry for decades.  I&#8217;ve read the first few chapters and I look forward to reading the rest.  The author, who is trained in classic 2D cel animation techniques, talks about animation as a general art form, not tied to any specific mediums or technologies.  So it can apply to cel animations, Flash, 3D CGI, or (the author hopes) any new forms of animation that are created in the future.</p>
<p>The second, <a href="http://tooninstitute.awn.com/main.html">http://tooninstitute.awn.com/main.html</a>, has a few short tutorials about hand-drawn 2D animation.  It covers some pretty basic material, but it&#8217;s still a nice read.  It&#8217;s good to be reminded of the basics every once in a while, just to make sure you don&#8217;t forget the fundamentals.</p>
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		<title>Animated Rag Dolls</title>
		<link>http://www.moridin.com/posts/?p=171</link>
		<comments>http://www.moridin.com/posts/?p=171#comments</comments>
		<pubDate>Fri, 27 Feb 2009 17:22:43 +0000</pubDate>
		<dc:creator>moridin</dc:creator>
				<category><![CDATA[3D]]></category>

		<guid isPermaLink="false">http://www.moridin.com/posts/?p=171</guid>
		<description><![CDATA[Recently, PiVisuals posted about the movie Coraline, which is being distributed by Focus Features. Coraline is the first animated movie to be released by Focus Features and they already have a second one slated for later in the year: 9. 9 is a 3D CGI story produced by Tim Burton about rag dolls in a [...]]]></description>
			<content:encoded><![CDATA[<div style="text-align: center"><img src="http://www.moridin.com/posts/content/2009-02-27-01.png" title="Is that Detroit?" alt="Nine - Landscape" /></div>
<p>Recently, <a href="http://www.pivisuals.com" title="My only regular reader?">PiVisuals</a> posted about the movie <a href="http://www.pivisuals.com/news/2009/02/hopefully-people-will-laika-coraline/" title="You should read this"><em>Coraline</em></a>, which is being distributed by Focus Features.  Coraline is the first animated movie to be released by Focus Features and they already have a second one slated for later in the year: <a href="http://en.wikipedia.org/wiki/9_(2009_film)" title="The Wikipedia entry for 9 the 2009 film"><em>9</em></a>.  <em>9</em> is a 3D CGI story produced by Tim Burton about rag dolls in a strange, post-apocalyptic setting.  Even though the release is still half a year away, they already created a trailer for the movie: <a href="http://www.apple.com/trailers/focus_features/9/" title="The 9 Trailer">http://www.apple.com/trailers/focus_features/9/</a>.  It&#8217;s tough to tell if the story will be any good, but the animation looks fantastic. </p>
<p><em>9</em> was originally a short 10-minute film from 2005 which you can still see on YouTube:  <a href="http://www.youtube.com/watch?v=DE4qHy0RruA" title="9 - The Cool Short Animation">http://www.youtube.com/watch?v=DE4qHy0RruA</a>.  There is no dialog, but it is well animated and makes the movie seem very promising.</p>
<div style="text-align: center"><img src="http://www.moridin.com/posts/content/2009-02-27-02.png" title="It's not cool to smile in photos" alt="Nine - Characters" /></div>
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		<title>The Pixar Guarantee</title>
		<link>http://www.moridin.com/posts/?p=165</link>
		<comments>http://www.moridin.com/posts/?p=165#comments</comments>
		<pubDate>Fri, 27 Feb 2009 07:03:42 +0000</pubDate>
		<dc:creator>moridin</dc:creator>
				<category><![CDATA[2D]]></category>
		<category><![CDATA[3D]]></category>

		<guid isPermaLink="false">http://www.moridin.com/posts/?p=165</guid>
		<description><![CDATA[When I was watching Ratatouille the other night, I watched most of the credits because I enjoyed the 2D animation that ran during them.  Shortly after the animation ended, I noticed the image to the left scroll by.  I knew that Pixar animated everything by hand and did not use motion capture, but I find [...]]]></description>
			<content:encoded><![CDATA[<p><img style="float: left;" title="The Guarantee Fairy might come by and leave a quarter" src="http://www.moridin.com/posts/content/pixar_guarantee.png" alt="Pixar Guarantee" width="320" height="186" /></p>
<p>When <a href="http://www.moridin.com/posts/?p=163">I was watching <em>Ratatouille</em> the other night</a>, I watched most of the credits because I enjoyed the 2D animation that ran during them.  Shortly after the animation ended, I noticed the image to the left scroll by.  I knew that Pixar animated everything by hand and did not use motion capture, but I find it interesting that they make it a guarantee.  I hope that they stick to their guarantee as an animation studio, because it lends a certain &#8220;hand-crafted&#8221; charm to their movies that cannot be replaced by motion capture.  The animations are actually works of art, as opposed to just virtual representations of data captured from the real world.</p>
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